#Version
1.8.0.2

#Music Category
7

#Width
30

#Height
10

#Sprite Water Layer
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,4,4,4,4,6,6,6,6,6,6,6,6
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,4,4,4,4,6,6,6,6,6,6,6,6
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,4,4,4,4,6,6,6,6,6,6,6,6
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,4,4,4,4,6,6,6,6,6,6,6,6
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,4,4,4,4,6,6,6,6,6,6,6,6
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,4,4,4,4,6,6,6,6,6,6,6,6
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,4,4,4,4,6,6,6,6,6,6,6,6
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,4,4,4,4,6,6,6,6,6,6,6,6
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6

#Sprite Background Layer
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,305,313,313,73,73,73,73,64,0,0,0,0,0,0
313,313,313,313,313,313,304,0,0,0,305,313,313,304,0,0,315,301,301,61,61,61,61,86,304,0,0,0,0,0
301,301,301,301,301,301,326,313,307,313,325,301,301,314,0,0,315,301,327,72,72,84,61,301,314,0,305,313,313,313
301,301,301,301,301,301,301,301,342,301,301,301,301,318,313,313,317,301,314,0,0,75,61,301,326,313,325,301,301,301
301,301,301,301,301,301,301,301,342,301,301,301,301,342,301,301,342,301,314,0,0,75,61,301,301,301,301,301,301,301
301,301,301,301,301,301,301,301,342,301,301,301,301,342,301,301,342,301,314,0,0,75,61,301,301,301,301,301,301,301
301,301,301,301,301,301,301,301,342,301,301,301,301,319,312,312,316,301,314,0,0,75,61,301,327,312,324,301,301,301
301,301,301,301,301,301,327,312,306,312,312,312,312,303,0,0,315,301,326,73,73,85,61,301,314,0,302,312,312,312
312,312,312,312,312,312,303,0,0,0,0,0,0,0,0,0,315,301,301,61,61,61,61,87,303,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,302,312,312,72,72,72,72,63,0,0,0,0,0,0

#Sprite Foreground Layer
0,0,0,802,0,0,0,0,823,0,0,0,0,802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
802,0,0,0,0,0,0,802,0,0,0,0,0,0,0,789,0,800,904,0,913,0,922,0,0,0,822,0,0,802
908,906,908,906,906,905,0,0,0,0,0,796,906,0,0,0,0,0,0,0,790,0,0,800,0,0,0,0,0,0
784,909,796,909,863,906,501,101,605,101,103,0,906,0,0,0,0,906,0,0,0,0,0,913,0,0,0,907,800,732
784,905,0,908,102,908,102,908,0,796,102,908,0,0,908,106,772,101,113,746,747,115,101,101,103,504,101,101,103,744
608,101,101,101,500,101,105,908,0,908,503,101,101,772,101,701,0,906,0,0,0,0,910,800,0,0,904,0,0,908
796,909,796,909,0,906,502,101,604,101,105,796,802,0,0,0,0,0,0,790,789,0,0,0,0,0,0,0,907,0
908,906,906,905,906,908,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,922,909,0,0,0,0,0,0
0,0,0,0,0,0,0,0,802,0,0,0,0,789,0,0,0,909,0,0,910,0,0,0,802,0,0,0,0,0
802,0,0,0,823,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,823,0,0,0

#Connections
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,1,0,5,2,13,2,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,1,0,1,0,0,0,1,0,0,0,0,5,2,2,2,2,2,2,2,2,2,2,2,2,2,2
2,2,2,2,8,2,7,0,0,0,9,2,2,2,2,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,4,2,12,2,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

#Tile Types
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,14,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,12,0,0,0,13
1,0,0,0,6,0,0,0,0,0,9,0,0,0,0,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

#Vehicle Boundaries
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

#Stages
#Stage Type 0,Map,Mode,Goal,Points,Bonus List(Max 10),Name,End World, then mode settings (see sample tour file for details)
#Stage Type 1,Bonus House Name,Sequential/Random Order,Display Text,Powerup List
9
0,Cross fire,12,100,1,0,Cross fire,0,3,620,1
0,Fall Battle 1,6,20,1,0,Fall Battle,0,1,0,0,0,1,0,0,0,7
0,Fall Battle 2,6,20,1,0,Fall Battle,0,1,0,0,0,1,0,0,0,7
0,Red trees,7,20,1,0,Red trees,0,4,0,0,0,0,0
0,Dance Hall,5,40,1,0,Dance Hall,0,100,5,4,5,3,2,2,4,3,2
0,Lava Gallore,16,20,1,0,Lava Gallore,0,0,1,2,40,4,0
0,BombedForest,0,15,1,0,Bombed Forest,0,0
0,Bomb Shelter,1,30,2,0,Bomb Shelter,1,0,0
1,Pumpkin House,1,Blood on the wall is cool,w1,p10,p24

#Warps
#location 1 x, y, location 2 x, y
0

#Vehicles
#Sprite,Stage Type, Start Column, Start Row, Min Moves, Max Moves, Sprite Paces, Sprite Direction, Boundary
0

#Initial Items
w1,w2,w3,w4
